13 research outputs found

    Mobilizing the Trump Train: Understanding Collective Action in a Political Trolling Community

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    Political trolls initiate online discord not only for the lulz (laughs) but also for ideological reasons, such as promoting their desired political candidates. Political troll groups recently gained spotlight because they were considered central in helping Donald Trump win the 2016 US presidential election, which involved difficult mass mobilizations. Political trolls face unique challenges as they must build their own communities while simultaneously disrupting others. However, little is known about how political trolls mobilize sufficient participation to suddenly become problems for others. We performed a quantitative longitudinal analysis of more than 16 million comments from one of the most popular and disruptive political trolling communities, the subreddit /r/The\_Donald (T\D). We use T_D as a lens to understand participation and collective action within these deviant spaces. In specific, we first study the characteristics of the most active participants to uncover what might drive their sustained participation. Next, we investigate how these active individuals mobilize their community to action. Through our analysis, we uncover that the most active employed distinct discursive strategies to mobilize participation, and deployed technical tools like bots to create a shared identity and sustain engagement. We conclude by providing data-backed design implications for designers of civic media

    The Challenges of Crowd Workers in Rural and Urban America

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    Crowd work has the potential of helping the financial recovery of regions traditionally plagued by a lack of economic opportunities, e.g., rural areas. However, we currently have limited information about the challenges facing crowd work-ers from rural and super rural areas as they struggle to make a living through crowd work sites. This paper examines the challenges and advantages of rural and super rural AmazonMechanical Turk (MTurk) crowd workers and contrasts them with those of workers from urban areas. Based on a survey of421 crowd workers from differing geographic regions in theU.S., we identified how across regions, people struggled with being onboarded into crowd work. We uncovered that despite the inequalities and barriers, rural workers tended to be striving more in micro-tasking than their urban counterparts. We also identified cultural traits, relating to time dimension and individualism, that offer us an insight into crowd workers and the necessary qualities for them to succeed on gig platforms. We finish by providing design implications based on our findings to create more inclusive crowd work platforms and tool

    The Global Care Ecosystems of 3D Printed Assistive Devices

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    The popularity of 3D printed assistive technology has led to the emergence of new ecosystems of care, where multiple stakeholders (makers, clinicians, and recipients with disabilities) work toward creating new upper limb prosthetic devices. However, despite the increasing growth, we currently know little about the differences between these care ecosystems. Medical regulations and the prevailing culture have greatly impacted how ecosystems are structured and stakeholders work together, including whether clinicians and makers collaborate. To better understand these care ecosystems, we interviewed a range of stakeholders from multiple countries, including Brazil, Chile, Costa Rica, France, India, Mexico, and the U.S. Our broad analysis allowed us to uncover different working examples of how multiple stakeholders collaborate within these care ecosystems and the main challenges they face. Through our study, we were able to uncover that the ecosystems with multi-stakeholder collaborations exist (something prior work had not seen), and these ecosystems showed increased success and impact. We also identified some of the key follow-up practices to reduce device abandonment. Of particular importance are to have ecosystems put in place follow up practices that integrate formal agreements and compensations for participation (which do not need to be just monetary). We identified that these features helped to ensure multi-stakeholder involvement and ecosystem sustainability. We finished the paper with socio-technical recommendations to create vibrant care ecosystems that include multiple stakeholders in the production of 3D printed assistive devices

    Avances en Interacci贸n Humano-Computadora

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    Crowdsourced content creation like articles or slogans can be powered by crowds of volunteers or workers from paid task markets. Volunteers often have expertise and are intrinsically motivated, but are a limited resource, and are not always reliably available. On the other hand, paid crowd workers are reliably available, can be guided to produce high-quality content, but cost money. How can these different populations of crowd workers be leveraged together to power cost-effective yet high-quality crowdpowered content-creation systems? To answer this question, we need to understand the strengths and weaknesses of each. We conducted an online study where we hired paid crowd workers and recruited volunteers from social media to complete three content creation tasks for three real-world non-profit organizations that focus on empowering women. These tasks ranged in complexity from simply generating keywords or slogans to creating a draft biographical article. Our results show that paid crowds completed work and structured content following editorial guidelines more effectively. However, volunteer crowds provide content that is more original. Based on the findings, we suggest that crowdpowered content-creation systems could gain the best of both worlds by leveraging volunteers to scaffold the direction that original content should take; while having paid crowd workers structure content and prepare it for real world use.Avances en Interacci贸n Humano computadorafile:///C:/Users/Propietario/Downloads/65-13-135-3-10-20210201.pd

    Migraci贸n de la Base de Datos del Sistema de Libros y Tutores Interactivos del CSLR

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    La Universidad de Colorado a trav茅s del Center for Spoken Language Research (CSLR) se ha preocupado por desarrollar software educativo capaz de ayudar al alumno en la lectura y comprensi贸n de textos [CSLR, 03]. Con dicho prop贸sito desarroll贸 un sistema que contiene una gran variedad de tutores y libros interactivos capaces de proveer al alumno de un ambiente amigable de trabajo. El sistema capta su atenci贸n mediante actividades que lo ayuden a desarrollar las habilidades de lectura, escritura y comprensi贸n de la lengua estudiada. Retroaliment谩ndolo en sus errores y aciertos mediante la ayuda de agentes animados que desempe帽an el papel de un maestro virtual
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